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Former Assassin's Creed, Watch Dogs Director Likens Large-Scale Game Development to Working With 'Flaming Barrels Falling Down From a Construction Site,' Months After Parting Ways With Ubisoft

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Ever wondered what it's really like behind the scenes of those massive AAA games? A veteran director from Assassin's Creed and Watch Dogs just spilled the beans on the chaotic reality of large-scale game development. His vivid description paints a picture of constant challenges and unexpected curveballs that shed light on the immense pressure developers are under.

Full story Read it on IGN.com

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