PUBG: DED.NET Developer Argues Making a Game for the Mass Market Where 'Nobody's Too Offended and Everybody Kind of Likes It' Has Become 'Box Office Poison'

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Ever feel like games trying to please everyone end up pleasing no one? A dev from the PUBG: DED.NET team just argued that making a game where "nobody's too offended" is now a fast track to failure. It's a spicy take that really makes you wonder if playing it safe in game design has become the biggest risk of all for studios today.
Opens IGN.com in a new tab. SikGamingHQ points you to the story — we don’t clone it.