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PUBG: DED.NET Developer Argues Making a Game for the Mass Market Where 'Nobody's Too Offended and Everybody Kind of Likes It' Has Become 'Box Office Poison'

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Ever feel like games trying to please everyone end up pleasing no one? A dev from the PUBG: DED.NET team just argued that making a game where "nobody's too offended" is now a fast track to failure. It's a spicy take that really makes you wonder if playing it safe in game design has become the biggest risk of all for studios today.

Full story Read it on IGN.com

Opens IGN.com in a new tab. SikGamingHQ points you to the story — we don’t clone it.

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