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The Blood of Dawnwalker Cost Just $40 Million to Develop

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It's always interesting to see a major game succeed without a multi-hundred-million-dollar budget, and Rebel Wolves' "The Blood of Dawnwalker" reportedly did just that. Pulling off a hit for a comparatively modest $40 million development cost could be a game-changer for how we view big releases. It might just prove that smart design and execution can often outshine sheer spending power.

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