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The Blood of Dawnwalker cost less than expected to make - it's more of a double-A game than a triple-A blockbuster

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The Blood of Dawnwalker's developers have spilled the beans on their budget, confirming the dark fantasy RPG leans more Double-A than blockbuster Triple-A. This often signals a more focused vision, potentially allowing the studio to deliver a distinct experience without the pressures that come with chasing a mega-budget spectacle.

Full story Read it on Eurogamer.net →

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