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The Last of Us Online Was Not a 'Side Project,' Majority of Intergalactic's Team Came Over After Multiplayer Game Was Scrapped

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Turns out Naughty Dog's scrapped The Last of Us Online wasn't just a small side hustle; it was a massive project that heavily occupied the studio. This new insight explains why fans haven't seen a brand new Naughty Dog game since 2020, revealing the true scale of the multiplayer game's development before its cancellation. It sounds like a lot of resources were poured into it.

Full story Read it on IGN.com

Opens IGN.com in a new tab. SikGamingHQ points you to the story — we don’t clone it.

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