'To Continue Being Produced Long Term, Games Need to Succeed, Not Just Be Beloved' — John Carmack Responds to id Software Layoffs

Article Preview
Gaming legend John Carmack has chimed in on the recent id Software layoffs, offering a perspective that might sting but highlights a crucial industry truth. He suggests that simply being a "beloved" game isn't enough; commercial success is ultimately what keeps studios afloat long-term. It's a pragmatic take on the harsh realities behind game development.
Opens IGN.com in a new tab. SikGamingHQ points you to the story — we don’t clone it.